var GameConfig = require("GameConfig"); var GameTools = require("GameTools"); var GameUiTools = require("GameUiTools"); cc.Class({ extends: cc.Component, properties: { backColor: cc.Node, backButton: cc.Node, //返回按钮 }, onLoad() { GameUiTools.setButtonClickEvents(this, this.backButton, "buttonFunc"); }, buttonFunc: function (event) { let button = event.target; if (this.backButton == button) { GameTools.playSimpleAudioEngine(0); this.node.destroy(); } return true; }, });