import DataManager from "../../core/DataManager"; // Learn TypeScript: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html // Learn Attribute: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html const {ccclass, property} = cc._decorator; @ccclass export default class DuanWei extends cc.Component { @property(cc.Sprite) icon: cc.Sprite = null; @property(cc.Label) nameTxt: cc.Label = null; @property(cc.Label) valueTxt: cc.Label = null; @property(cc.SpriteFrame) skins:cc.SpriteFrame[] = [] // LIFE-CYCLE CALLBACKS: // onLoad () {} start () { this.showDuanWei(); } public showDuanWei() { var star:number = DataManager.instance.getPlayerData().star; var leveCnfdatas = DataManager.instance.levelConfigDatas; var index:number = 0; if(star >= leveCnfdatas[leveCnfdatas.length - 1].stars) { index = leveCnfdatas.length - 1; }else { for(var i = 0 ; i < leveCnfdatas.length - 1; i++) { if(star >= leveCnfdatas[i].stars && star < leveCnfdatas[i + 1].stars) { index = i; break; } } } if(index == leveCnfdatas.length - 1) { this.nameTxt.string = leveCnfdatas[index].name; this.valueTxt.string = "" + DataManager.instance.getPlayerData().star; var spriteFrame = this.skins[this.skins.length - 1]; this.icon.spriteFrame = spriteFrame; this.icon.node.width = spriteFrame.getOriginalSize().width; this.icon.node.height = spriteFrame.getOriginalSize().width; }else { this.nameTxt.string = leveCnfdatas[index].name; this.valueTxt.string = DataManager.instance.getPlayerData().star + "/" + leveCnfdatas[index + 1].stars; var spriteFrame = this.skins[leveCnfdatas[index].id - 1]; this.icon.spriteFrame = spriteFrame; this.icon.node.width = spriteFrame.getOriginalSize().width; this.icon.node.height = spriteFrame.getOriginalSize().width; } } // update (dt) {} }