import View from "../base/View"; // Learn TypeScript: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html // Learn Attribute: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html const {ccclass, property} = cc._decorator; @ccclass export default class FailPanel extends View { @property(cc.Button) replayBtn: cc.Button = null; @property(cc.Button) exitBtn: cc.Button = null; // LIFE-CYCLE CALLBACKS: onLoad () {} start () { this.replayBtn.node.on(cc.Node.EventType.TOUCH_START,(event)=>{ window.main.randombg(); cc.director.loadScene(cc.director.getScene().name); }); this.exitBtn.node.on(cc.Node.EventType.TOUCH_START,(event)=>{ cc.director.loadScene("selector"); }); } // update (dt) {} }