// Learn TypeScript: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html // Learn Attribute: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html export default class Random { public static Range(num1:number,num2:number) { if(num2 > num1) { return Math.random() * (num2 - num1) + num1; } return Math.random() * (num1 - num2) + num2; } public static RangeInteger(num1:number,num2:number) { return Math.floor(this.Range(num1,num2)); } }