var GameData = require("GameData"); var GameTools = require("GameTools"); var GameUiTools = require("GameUiTools"); var GameConfig = require("GameConfig"); var AnimLayerTool = require("AnimLayerTool"); cc.Class({ extends: cc.Component, properties: {}, start() { setTimeout(() => { this.loadingResource(); }, 10); }, loadingResource() { if (GameConfig.loadingSceneType == GameConfig.LoadingSceneType.LoadingSceneFirst) { // GameTools.setGameIntegral(GameTools.getGameIntegral()+1000); GameConfig.IS_GAME_MUSIC = GameTools.getItemByLocalStorage("IS_GAME_MUSIC", true); this.initFrameCache(); this.initWxSetting(); } else if (GameConfig.loadingSceneType == GameConfig.LoadingSceneType.LoadingSceneEnterGame) { GameConfig.IS_GAME_OVER = false; GameData.initData(); GameData.heightScore = GameData.getHeightScore(); if (GameData.isHaveGameData()) { if (GameData.loadGameData(true) || GameData.heightScore < 0 || GameData.heightScore > 1073741824) { GameData.setHaveGameData(false); GameData.heightScore = 0; GameData.setHeightScore(0); } } } else if (GameConfig.loadingSceneType == GameConfig.LoadingSceneType.LoadingSceneBackGame) { if(!GameConfig.IS_GAME_OVER){ GameData.loadGameData(false); } // GameData.destroyInstance(); } if (GameConfig.loadingSceneType == GameConfig.LoadingSceneType.LoadingSceneFirst) { cc.director.preloadScene("MenuUI", function () { cc.director.loadScene("MenuUI"); }); } else if (GameConfig.loadingSceneType == GameConfig.LoadingSceneType.LoadingSceneEnterGame) { cc.director.preloadScene("GameScene", function () { cc.director.loadScene("GameScene"); }); } else if (GameConfig.loadingSceneType == GameConfig.LoadingSceneType.LoadingSceneBackGame) { cc.director.preloadScene("MenuUI", function () { cc.director.loadScene("MenuUI"); }); } }, initFrameCache: function () { cc.loader.loadRes("number", cc.LabelAtlas, function (err, atlas) { GameTools.numberLabelAtlas = atlas; }); }, initWxSetting: function () { if (CC_WECHATGAME) { window.wx.onHide(function () {//监听小游戏隐藏到后台事件 if (GameConfig.loadingSceneType == GameConfig.LoadingSceneType.LoadingSceneEnterGame && !GameConfig.IS_GAME_OVER) { GameData.loadGameData(false); GameTools.stopBackgroundMusic(); } }); window.wx.onShow(() => { if (GameConfig.loadingSceneType == GameConfig.LoadingSceneType.LoadingSceneEnterGame && !GameConfig.IS_GAME_OVER) { if (GameConfig.IS_GAME_MUSIC) { GameTools.playBackgroundMusic(); } } }); window.wx.onAudioInterruptionBegin(() => { GameTools.stopBackgroundMusic(); }); window.wx.onAudioInterruptionEnd(() => {//监听音频中断结束 if (GameConfig.loadingSceneType == GameConfig.LoadingSceneType.LoadingSceneEnterGame && !GameConfig.IS_GAME_OVER) { if (GameConfig.IS_GAME_MUSIC) { GameTools.playBackgroundMusic(); } } }); window.wx.showShareMenu({withShareTicket: true}); window.wx.onShareAppMessage(function () { // 用户点击了“转发”按钮 return { title: '来跟我一起挑战浪漫2048。', imageUrl: canvas.toTempFilePathSync({ destWidth: 500, destHeight: 400 }) } }); let LaunchOption = wx.getLaunchOptionsSync(); if (LaunchOption.query != {} && LaunchOption.query.x != undefined) { GameConfig.MAIN_MENU_NUM = Number(LaunchOption.query.x); } let info = window.wx.getSystemInfoSync(); GameConfig.GameClubButton = window.wx.createGameClubButton({ icon: 'green', style: { left: info.windowWidth / 2 + 25, top: info.windowHeight * 90 / 100, width: 40, height: 40 } }); GameConfig.GameClubButton.hide() } else { // GameTools.getRankData("测试群排行"); } }, });