import CannonCtr from "../CannonCtr"; import ResManager from "./ResManager"; // Learn TypeScript: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html // Learn Attribute: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html const {ccclass, property} = cc._decorator; @ccclass export default class CannonManager{ private static instance:CannonManager = null; static getInstance():CannonManager{ if(this.instance == null){ this.instance = new CannonManager(); } return this.instance; } //创建一个大炮 public static createCannon(cannonId:number,cannonParent:cc.Node,callBack:Function){ ResManager.loadPrefab("prefabs/cannons/"+"cannon" +cannonId.toString(),function(prefab){ let cannonNode = cc.instantiate(prefab); let cannonCtr = (cannonNode as cc.Node).getComponent(CannonCtr); cannonCtr.node.setParent(cannonParent) callBack(cannonCtr) }.bind(this)); } }