const {ccclass, property} = cc._decorator; @ccclass export default class SmokeEff extends cc.Component { start () { this.node.runAction(cc.moveBy(0.5,cc.v2(0,Math.random()*60+100))) var call=cc.callFunc(this.onAniEnd,this) var seq=cc.sequence(cc.delayTime(0.2),cc.fadeOut(0.5)) this.node.runAction(seq) } onAniEnd() { this.node.destroy(); } }