import DataManager from "../../core/DataManager"; import GameManager from "../../core/GameManager"; import LevelConfigData from "../../configdata/LevelConfigData"; // Learn TypeScript: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html // Learn Attribute: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html const {ccclass, property} = cc._decorator; @ccclass export default class LevelIcon extends cc.Component { @property(cc.Sprite) icon: cc.Sprite = null; @property(cc.Node) uplevel: cc.Node = null; @property(cc.Node) upelementArr: cc.Node[] = []; // LIFE-CYCLE CALLBACKS: // onLoad () {} start () { } public updatePlayerSkin() { var levelId = DataManager.instance.getLevelId(DataManager.instance.getPlayerData().star); this.updateSkin(levelId); } public updateSkin(levelId:number,showup:boolean = true) { var leveCnfdatas:LevelConfigData = DataManager.instance.levelConfigDatas[levelId - 1]; var spriteFrame = GameManager.instance.levelImgs[leveCnfdatas.level - 1]; this.icon.spriteFrame = spriteFrame; this.icon.node.width = spriteFrame.getRect().width; this.icon.node.height = spriteFrame.getRect().height; if(!showup) { this.uplevel.active = false; return; } if(leveCnfdatas.uplevel == 0) { this.uplevel.active = false; }else { this.uplevel.active = true; for(var i = 0 ; i < this.upelementArr.length; i++) { if(i < leveCnfdatas.uplevel) { this.upelementArr[i].getChildByName("upstate").active = true; }else { this.upelementArr[i].getChildByName("upstate").active = false; } } } } // update (dt) {} }