import Model from "./Model"; const {ccclass, property} = cc._decorator; @ccclass export default class Ground extends cc.Component { onBeginContact (contact,selfCollider,otherCollider) { console.log("onBeginContact:", otherCollider.node.name, " ", selfCollider.node.name); console.log("onBeginContact", selfCollider.node.group, otherCollider.node.group); console.log("onBeginContact", selfCollider.node.groupIndex, otherCollider.node.groupIndex); Model.game.win=false; cc.director.loadScene('gameEnd') } }