games/Legend-of-the-Water-Cup/assets/scripts/Ball.ts

10 lines
226 B
TypeScript

const {ccclass, property} = cc._decorator;
@ccclass
export default class Ball extends cc.Component {
id:number=0;
onLoad () {
//this.node.getComponent(cc.RigidBody).gravityScale=Math.random()*0.5+1
}
}