games/BladeStruggle/assets/script/tscript/ui/base/View.ts

62 lines
1.6 KiB
TypeScript

import UIManager from "../UIManager";
import { SoundClipType } from "../../audio/SoundClip";
import SoundManager from "../../core/SoundManager";
// Learn TypeScript:
// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
const {ccclass, property} = cc._decorator;
@ccclass
export default class View extends cc.Component {
onLoad () {
var closeBtn = this.node.getChildByName("Win").getChildByName("CloseBtn");
if(closeBtn)
{
closeBtn.on(cc.Node.EventType.TOUCH_START,(event:cc.Event.EventTouch)=>{
//SoundManager.instance.playAudioClip(SoundClipType.click);
UIManager.instance.closeView(this.node.name,false);
},this);
}
//var obj{hh:"dd",fg:5645}
}
/*start () {
}*/
// update (dt) {}
public open()
{
this.node.active = true;
}
public close()
{
this.node.x = 2500;
this.node.active = false;
}
public destroySelf()
{
this.node.destroy();
}
}