games/FullFire/assets/scripts/ui/BlackViewCtr.ts

35 lines
1.1 KiB
TypeScript

import ViewBase from "./ViewBase";
import Common from "../common/Common";
// Learn TypeScript:
// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
const {ccclass, property} = cc._decorator;
@ccclass
export default class BlackViewCtr extends ViewBase {
@property(cc.Node)
btn_eventSwallow : cc.Node = null;
refreshView(isFristRefresh:boolean = false){
cc.director.pause();
Common.pauseServer = true
}
addEvent(){
Common.addClickEvent(this.btn_eventSwallow,this.onClick.bind(this),false);
}
onClick(tag:string){
}
}