games/BladeStruggle/assets/script/tscript/ui/base/BaseUI.ts

49 lines
1.2 KiB
TypeScript

// Learn TypeScript:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
const {ccclass, property} = cc._decorator;
@ccclass
export default class BaseUI extends cc.Component {
protected basePos:cc.Vec2 = cc.Vec2.ZERO;
public onLoad()
{
this.basePos = this.node.position;
/*this.scheduleOnce(()=>{
this.close();
},0.01)*/
this.close();
}
public open()
{
this.node.active = true;
this.scheduleOnce(()=>{
this.node.position = cc.Vec2.ZERO;
},0.01);
}
public close()
{
this.node.active = false;
this.node.position = this.basePos;
}
}