games/BladeStruggle/assets/script/tscript/ui/base/TabButton.ts

62 lines
1.5 KiB
TypeScript

// Learn TypeScript:
// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
const {ccclass, property} = cc._decorator;
@ccclass
export default class TabButton extends cc.Component {
// LIFE-CYCLE CALLBACKS:
@property(cc.Node)
private normalFrame:cc.Node = null;
@property(cc.Node)
private selectedFrame:cc.Node = null;
@property(cc.Boolean)
private _selected: boolean = false;
public get selected(): boolean {
return this._selected;
}
public set selected(value: boolean) {
if(value)
{
//this.node.emit("mousedown",this);
this.normalFrame.active = false;
this.selectedFrame.active = true;
}else
{
this.normalFrame.active = true;
this.selectedFrame.active = false;
}
this._selected = value;
}
onLoad ()
{
//this.selected = false;
}
/*start () {
}*/
// update (dt) {}
}