games/BladeStruggle/assets/script/tscript/ui/main/DuanWei.ts

85 lines
2.7 KiB
TypeScript

import DataManager from "../../core/DataManager";
// Learn TypeScript:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
const {ccclass, property} = cc._decorator;
@ccclass
export default class DuanWei extends cc.Component {
@property(cc.Sprite)
icon: cc.Sprite = null;
@property(cc.Label)
nameTxt: cc.Label = null;
@property(cc.Label)
valueTxt: cc.Label = null;
@property(cc.SpriteFrame)
skins:cc.SpriteFrame[] = []
// LIFE-CYCLE CALLBACKS:
// onLoad () {}
start () {
this.showDuanWei();
}
public showDuanWei()
{
var star:number = DataManager.instance.getPlayerData().star;
var leveCnfdatas = DataManager.instance.levelConfigDatas;
var index:number = 0;
if(star >= leveCnfdatas[leveCnfdatas.length - 1].stars)
{
index = leveCnfdatas.length - 1;
}else
{
for(var i = 0 ; i < leveCnfdatas.length - 1; i++)
{
if(star >= leveCnfdatas[i].stars && star < leveCnfdatas[i + 1].stars)
{
index = i;
break;
}
}
}
if(index == leveCnfdatas.length - 1)
{
this.nameTxt.string = leveCnfdatas[index].name;
this.valueTxt.string = "" + DataManager.instance.getPlayerData().star;
var spriteFrame = this.skins[this.skins.length - 1];
this.icon.spriteFrame = spriteFrame;
this.icon.node.width = spriteFrame.getOriginalSize().width;
this.icon.node.height = spriteFrame.getOriginalSize().width;
}else
{
this.nameTxt.string = leveCnfdatas[index].name;
this.valueTxt.string = DataManager.instance.getPlayerData().star + "/" + leveCnfdatas[index + 1].stars;
var spriteFrame = this.skins[leveCnfdatas[index].id - 1];
this.icon.spriteFrame = spriteFrame;
this.icon.node.width = spriteFrame.getOriginalSize().width;
this.icon.node.height = spriteFrame.getOriginalSize().width;
}
}
// update (dt) {}
}