49 lines
1.8 KiB
TypeScript
49 lines
1.8 KiB
TypeScript
import Common from "../common/Common";
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// Learn TypeScript:
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// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
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// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
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// Learn Attribute:
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// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
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// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
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// Learn life-cycle callbacks:
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// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
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// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
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const {ccclass, property} = cc._decorator;
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@ccclass
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export default class SceneObjectManager extends cc.Component {
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@property(cc.Node)
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nodeShip: cc.Node = null;
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@property(cc.Node)
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nodeCloud1: cc.Node = null;
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@property(cc.Node)
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nodeCloud2: cc.Node = null;
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@property(cc.Node)
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nodeCloud3: cc.Node = null;
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start () {
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this.legtRightMove(this.nodeShip,-250,-113,30,50)
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this.legtRightMove(this.nodeCloud1,-400,-268,30,50)
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this.legtRightMove(this.nodeCloud2,-320,-250,20,60)
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this.legtRightMove(this.nodeCloud3,-350,-250,10,70)
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}
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legtRightMove(moveNode:cc.Node,minSx:number,maxSx:number,minTime:number,maxTime:number){
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let startX:number = Common.getRandom(minSx,maxSx)
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moveNode.position = new cc.Vec2(startX,moveNode.position.y);
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let action = cc.moveTo(Common.getRandom(minTime,maxTime),new cc.Vec2(Common.getRandom(700,900),moveNode.position.y))
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moveNode.runAction(cc.repeatForever(cc.sequence(action,cc.callFunc(function(){
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moveNode.position = new cc.Vec2(startX,moveNode.position.y);
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}.bind(this)))));
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}
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}
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