games/ChaoJiJieYaGuan_LiuBianXing/assets/Script/GameSc/LevelUpGame/addEnerySc.ts

46 lines
1.0 KiB
TypeScript

/**
* 添加体力
*/
import AdsApiMgr from "../../Tools/Sdk/ads/AdsApiMgr";
import gameStorage from "../../Tools/gameStorage";
import TipsManager from "../TipsManager";
import {TrackingManager, TrackingType} from "../../Tracking/TrackingManager";
const {ccclass, property} = cc._decorator;
@ccclass
export default class addEnerySc extends cc.Component {
onLoad () {
}
start () {
}
protected onEnable(): void {
AdsApiMgr.Instance.chaPingAds_Show()
}
btnClickCallBack(t, e){
if(e == 'add'){
TrackingManager.send(TrackingType.HealthPoints);
var self = this
AdsApiMgr.Instance.motivational_Video_Show(()=>{
gameStorage.Instance.setEnergy(gameStorage.Instance.getEnergy()+5)
cc.director.emit('updateengry')
TipsManager.Instance.createTips('体力+5')
self.node.destroy()
}, ()=>{})
}else if(e == 'no'){
this.node.destroy()
}
}
// update (dt) {}
}