95 lines
3.3 KiB
TypeScript
95 lines
3.3 KiB
TypeScript
import ViewBase from "./ViewBase";
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import Common from "../common/Common";
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import GameManager from "../manager/GameManager";
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import UIManager from "../manager/UIManager";
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import Define from "../common/Define";
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import UserInfo from "../UserInfo";
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import WXHelper from "../common/WXHelper";
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import {TrackingManager, TrackingType} from "../Tracking/TrackingManager";
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// Learn TypeScript:
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// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
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// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
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// Learn Attribute:
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// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
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// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
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// Learn life-cycle callbacks:
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// - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
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// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
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const {ccclass, property} = cc._decorator;
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@ccclass
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export default class ReviveViewCtr extends ViewBase {
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@property(cc.Node)
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btn_vedio:cc.Node = null;
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@property(cc.Node)
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btn_gold:cc.Node = null;
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@property(cc.Label)
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texdGold:cc.Label = null;
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@property(cc.Node)
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btn_abandon:cc.Node = null;
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//刷新事件
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refreshView(isFristRefresh:boolean = false){
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let count:number = UserInfo.curLevel*10 + 100
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this.texdGold.string = count.toString();
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this.btn_gold.active = false
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this.btn_vedio.active = false
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if(WXHelper.isLoadVideoSuccessful){
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this.btn_vedio.active = true
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}else{
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this.btn_gold.active = true
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}
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}
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//点击点击事件 //只调用一次
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addEvent(){
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Common.addClickEvent(this.btn_vedio,this.onClick.bind(this));
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Common.addClickEvent(this.btn_gold,this.onClick.bind(this));
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Common.addClickEvent(this.btn_abandon,this.onClick.bind(this));
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}
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initView(){
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this.showActionType = Define.left;
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}
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onClick(tag:string){
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console.log("tag ====================== "+tag)
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if(tag == "btn_vedio"){
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TrackingManager.send(TrackingType.Revive);
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WXHelper.showVideo(function(state){
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if(state == 1){
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UIManager.getInstance().refreshView(Define.viewBattle);
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GameManager.instance.reviveGame();
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UIManager.getInstance().hideView(Define.viewRevive);
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}else if(state == 2){ //视频播放达到上限
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this.btn_vedio.active = false
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this.btn_gold.active = true
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}
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}.bind(this));
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}else if(tag == "btn_gold"){
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let count:number = UserInfo.curLevel*10 + 100
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if(UserInfo.curGold >= count)
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{
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UserInfo.saveGoldData(count*-1);
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UIManager.getInstance().refreshView(Define.viewBattle);
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GameManager.instance.reviveGame();
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UIManager.getInstance().hideView(Define.viewRevive);
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}else{
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Common.showPrompt("金币不足",900);
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return
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}
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}else if(tag == "btn_abandon"){
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GameManager.instance.gameOver(null);
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UIManager.getInstance().hideView(Define.viewRevive);
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}
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}
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}
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